Pf2e continual flame. 4. Pf2e continual flame

 
4Pf2e continual flame You'd need to keep refreshing and using this spell for a long time to get damage comparable to just using any offensive spell

The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. Adventurer. The target is then temporarily immune for 1 minute. School evocation [sonic]; Level bard 2, cleric/oracle 2. Make a spell attack roll against your target's AC. 2 The light for a daylight spell is bright light. Short range, can change targets each round. This is normally a. Join. Azata Magic Feat 9. direction suitable for giving the light cantrip a 150/600 foot reach if they didn't want to just spend a few coins & put continual flame on everyone's weapon/decorative bracelet/etc. For the purposes of this example, lets say the charm is at level 6 (as in, someone cast a level 6 charm on the npc. Heightened Continual Flame? Continual Flame spell can be heightened all the way up to lvl10, but it doesn't seem to change anything other than the cost. Flame - Druidic Orders - Druid - Classes - Archives of Nethys: Pathfinder 2nd Edition Database Close Deck Character Creation + Ancestries Archetypes Backgrounds Classes. 1. Attempt a counteract check against the target. You create up to four torch-sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. Continual Flame Spell 2. Business Started: 9/9/2015. Flaming Sphere: 2 actions upfront and then 1 each round to make an attack against reflex save every round for up to 10 rounds. Traditions arcane, divine, occult, primal. Deafness: Make a creature deaf. The level of the caster doesn't matter (though you can use it to estimate the level of the effect). CASTING. It doesn't need oxygen, react to water, or generate heat. At dusk she cast continual flame on the Plaguestone and stood atop it, proclaiming the town reincorporated into Cheliax. If it hits, the jungle drake disrupts the creature’s action. Dancing Shield H U: You levitate the touched shield and orbit it around a nearby ally. There was a module that did something. 2- expend one charge and expend a 2nd lvl slot 3- expend two charges and expend a 1st lvl slot 4- expend a 3rd lvl slot and cast it. To extend the list, let's check out Low-Light Vision. Most newcomers get recommended to start with the Archives of Nethys (the official rule database) or the Beginner Box , but the same information can be found in this free Pathfinder Primer . Casting Time 1 standard action Components V, S, F/DF (a musical instrument). You get Produce Flame from your Mystery. Durations. 86 4. An Ioun Torch is Continual Flame cast on a burnt out Ioun Stone. But on the day of the feast, word has come to Tinker that somebody plans to attack his celebration. sirocco: Nice area control effect. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Official PF2 Rules. Allowing unnatural fires to spread or preventing natural fires from occurring in a way that harms the environment are. Heightened (+2) Increase the persistent damage by 1d4 and the radius of the emanation by 5 feet. Good: Introduces the new concepts that 2nd Edition wants to show in a way that feels like traditional adventures. 0 price of 25 gp, the market price of a gray ioun stone with continual flame on it is 135 gp. The amount of damage, or other stats of a spell, is based off of the level the spell slot used to cast it with. Effect The jungle drake Strikes the target with its stinger. Duration: Spells that last forever without a material cost aren't usually allowed, notable exceptions being Sigil, Magic Mouth, and Glyph of Warding. 2: The jet of fire instantly destroys the coal. Price 1,800 gp (plus any cost required to cast the specific spell) Spellcasting services, listed on Table 6–15, are uncommon. Rage of Elements comes out today, the Pathfinder 2e Remaster is on the horizon, and my spies in the Starfinder world have informed me that a 2nd edition of Starfinder is coming! Quite exciting! This update was a big one, and while everyone on the team deserves humongous kudos for all of their work, I want to give an extra big shout out to Devin. However, people find Electric Arc a bit overpowered compared to the other attack cantrips and an official errata for the whole PF2 rules is due today or tomorrow. The burned out ioun stone is not priced in 3. Mostly, it just lists a higher component cost, since the higher spell level is its own reward. The effect looks like a regular flame, but it creates no heat and doesn’t. This simple iron staff is capped with a faceted, clear gem. If you hit, you inflict 2d8 fire damage. You can add your exalted levels to any cleric levels you have to calculate the power of your channel energy ability. You create one of the following magical effects within range: Your voice booms up to three times as loud as normal for 1 minute. Light spells counter and dispel darkness spells of an equal or lower level. So taking Hydraulic Push as signature allows the character to cast it as either a 1st level spell or a 2nd level spell (at character level 3). Deafness: Make a creature deaf. The main difference between an everburning torch and a true magic item is that you don't spend any XP to make the everburning torch, but you do spend XP to make magic items. When you want dark, revert it. This black iron lantern and chain functions as a +1 heavy flail. 25 gp a year. You can handwave this ofcourse, if youre the DM, but I suggest making it a greater restoration required, otherwise this is too cheap. Each Damage Roll Gets the Bonus. It might be a little over-complicated, but I wanted to share it as counteracting was one of the more confusing parts of the 2E ruleset for us (which is otherwise quite streamlined). The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. /level: 1 A candle does not provide normal illumination, only dim light. Allowing unnatural fires to spread or preventing natural fires from occurring in a way that harms the environment are. 2: This is a level 3 item, and its spell attack roll is +7. If a greased creature is ignited, it takes 2d6 points of fire damage, and might catch on fire; add your tier to the save DC. Heroic Recovery. Prerequisites expert in Medicine. In areas of darkness, creatures without darkvision are effectively blinded. When you Treat Wounds, your patient becomes immune for only 10 minutes instead of 1 hour. The creature must succeed on a Constitution saving throw or take 1d12 poison damage. Disintegrate (6th level): Yes it's good for destroying items, but otherwise dealing damage isn't the most unique spell in existence. But a familiar is a creature, not an. Aeon Stone (Gold Nodule) Item 6 Source Core Rulebook pg. Light spells counter and dispel darkness spells of an equal or lower level. If a enemy has a resistance to a element. Even if the spell is in your repertoire, this is a flat upgrade. 72. They aren’t evil, but they delight in inflicting pain, and their love of burning things pushes them the closest to this alignment of all mephits. The lantern burns with a cold blue-green flame that sheds light as per a hooded lantern. . Spell 9. If you take any damage from a fall, you land prone. Daylight : A Continual Flame, Light, or even a torch is typically sufficient, but sometimes you need to light up larger areas like dark battlefields or massive caverns. About. 198 1. Just make sure PDF to Foundry supports Frozen Flame. It's pretty significant. Countless Eyes: Extra eyes give all-around vision. Spell 2. Godless Healing is a skill developed in a land that outlaws deity worship entirely, I think the idea is that your character is an Atheist. And ten feet's a bigger area than you'd think; look at just about any room in your house. Alchemical Consumable Injury Poison. This haunt most often arises from the charred remains of a group of three people who burned to death, whether in a terrible accident or a deliberate execution, and their unavenged souls burn with rage. 5x5 castings a day, = 7. You can fulfill this role very easily and painlessly with a Cleric (Healing Font just really makes it easy to be one). Other evil idea i have are kobold crossbow snipers. Fire Bolt. After you attempt to Treat a Poison for a creature, you can’t try again until after the next time that creature attempts a save against the poison. . 0 Utility. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. Thus you could protect a cube that can be up to 200 feet on one side by using a spell slot of 5th level. Then one of the players casts dispel magic on the NPC. Animal Companion Feat 1. This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. When you do so, attempt a ranged spell attack roll. Introduction. Out of these 36 Ancestries, 7 have Darkvision by default. On subsequent rounds, you can Sustain this Spell, leaving. It smells faintly of soot and glows as if lit by embers. I feel that this spell, as well as knock should have a mechanic similar to counterspell to where it can be cast at higher levels. So, call it an average of about 3d8 + 3d6. So, assuming you can get sticks for free, you should expect to sell "everburning torches" for 110 gp. Clad in Metal H: Coat an item in a metal of your choice. 4% size of the group, or little under 1/5. Basically, if the flavor is that it has restricted access or if it invalidates an entire genre of game (hard to have a murder mystery with resurrection, or a LOTR-style fantasy road trip with teleportation), it's uncommon or rare. (each) 40 ft. Critical Success The target is unaffected. Duration unlimited. The party cleric, a halfling-tiefling priestess of Asmodeus, decided this was a perfect opportunity to claim dominion over the town. Casting a spell again on the same target might get you a better duration or effect if it were cast at a higher level the second time, but otherwise doing so gives you no advantage. I thought since I could learn Fireball and Firewall it wouldn't be bad. It ignites from any fire at least the size of a candle flame. Sunlord Thalachos is Sarenrae’s favorite angel, serving as her liaison to the mortal world, the hosts of astral devas, and the ranks of other celestial rulers. It could also mean smouldering cloth/fur/skin. But yeah I think having a cost is perfectly acceptable for a spell that lasts forever, such as with continual Flame. This. You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. Heightened (+1) You restore an additional 1d4 HP to your allies and deal an additional 1d4 fire. . Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make. An animal companion begins with base ability modifiers of Str +2, Dex +2, Con +1, Int –4, Wis +1, Cha +0. In the “Optional: Choose a Module” section on the right side of the page, select the Beginner Box. the spell is likely a bit of a misprint, since the COST part of the block (which usually lists expended materials) lists a focus, which is normally listed as a REQUIREMENT instead. Dancing Lights. Important feats: Scroll Thaumaturgy, Natural medicine, Ward medic, Continual recovery, Poultice preparation. Cursed The Primordial Flame was cursed by Syarstik Painted-Tiger, the guardian spirit of Red Cat Cave. Allegro, Astral Rain, Boost Eidolon, Buzzing Bites, Clinging Ice, Contagious Idea, Dancing Blade, Dirge of Doom, Discern Secrets, Distortion Lens, Entropic Wheel, Evil Eye, Forbidden Thought, Foresee the Path. Rare General Skill. The innate level is incorrectly reported as 3 by the in-game description. Range 120 feet; Targets 1 creature. So in other words, a continual flame spell would pay for itself in less than 3 years! People in the middle ages were capable of long term planning - they did long term projects for great gains - building a fence, planting an orchard, or building a cathedral. The flame remains there for the duration and harms neither you nor your equipment. 1. When the trigger on a loaded flamethrower. Edit: For example, an item with a continuous spell effect is CL * SL * 2000, which would be 1 * 0. Aquarium Lamp, Bioluminescence Bomb, Bottled. Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the poison. Fantasy Grounds Academy. Shroud of Flame Aura affects creatures that do stuff to you. i also enjoy prepared casting. In theory you could touch an opponent's helmet and a flame would spring forth, potentially blinding them (with no save and no attack roll). Funnily enough, the dragon that gives little blurbs in Treasure Vault goes on a small rant about how the usefulness of a flamethrower is overstated, and doesn’t compare to a dragons breath weapon. , which wasn't possible before. You surround yourself with a combustible aura. Continual Flame H: A magical flame burns indefinitely. The flame can be covered or hidden, but can’t be smothered or quenched. continual flame: You will probably only cast this once or twice. A spell on a scroll can be used only once. For the casting of Continual Flame (6gp) you get 8 sunrods, and that is if you don't have time reduce the overall cost. So continual flame heightened to 5th level will not be affected by a darkness spell of 4th level or lower. Heightened (+1) The cost increases as follows: 16 gp for 3rd level; 30 gp for 4th, 60 gp for 5th, 120 gp for 6th; 270 gp for 7th, 540 gp for 8th, 1,350 gp for 9th, and 3,350 gp for 10th. It still orbits your head like any other aeon stone and can thus serve as a stylish, hands-free option for various spells that target an object, like continual flame. Attack/Save. 0 Fire lives at the center of the world, the center of the sun, and the center of civilization. Beacon in the Dark (PF2e) Regular price: $3. rainbow pattern: Good crowd control, but it requires concentration so you will need your party to handle anything that isn’t affected. They are unusually stealthy for creatures of their size, making their swift strikes all the more frightening. "You spend 10 minutes treating one injured living creature (targeting yourself, if you so choose). You attempt to suppress strong emotions in a group of people. Components: V S M (Ruby dust worth 50 gp, which the spell consumes) A flame, equivalent in brightness to a torch, springs forth from an object that you touch. At low levels, it can be easily counteracted by low-level counteract effects. He is the champion of the Dawnflower and her favorite weapon against the spawn of Rovagug. Coupled with the wording on flaming sphere not stating that it can only be sustained once a round, it gives 3rd level casters the ability to deal 9d6 damage a round (and makes flaming sphere one of if not the best spells for exploiting fire vulnerability even at high levels without heightening the spell) . You can't hear. If a boomtown event occurs in a settlement without a dump, the result of the Trade check is worsened one degree. For the cost of a spell slot and 6 gold pieces worth of ruby dust you can touch an object and have a magical flame erupt on it. Having a look at the old reliable "set fire to objects" spells like Produce Flame and Flaming Sphere, I noticed that in PF2e these spells, and other fire spells, no longer ignite objects. Produce Flame. Speed 25 feet Melee [one-action] fire fist +12 [], Damage 1d6+4 bludgeoning plus 1d6 persistent fire Ranged [one-action] fire mote +11 [] (range increment 60 feet), Damage 1d4+4 fire plus 1d6 persistent fire Blazing Howl [one-action] (evocation, fire, occult) The combusted screams in agony, causing creatures in a 15-foot emanation to burst into flame, which deals 4d6 fire damage to each. Monstrous centipedes are also aggressive hunters and are particularly fond of devouring horses and similar creatures, often snatching a mount right out from under its rider. RAW, the answer is no, you can’t. Atechiman • 2 yr. Continual flame: 20 ft. Building Demand Event -1 Continuous Dangerous Settlement Source Kingmaker Adventure Path pg. Moderators are actively watching and responding to threads. Make a spell attack against the target. Produce Flame. It still orbits your head like any other aeon stone and can thus serve as a stylish, hands-free option for various spells that target an object, like continual flame. Tonic, Blight. Here is a link to a Pathfinder 2E Counteract Check flowchart I made to help myself and my players understand the process better. A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects. This causes it to shed light like an ordinary torch, but it does not emit heat or deal fire damage if used as a weapon. The Spark to Flame program offers soloists the opportunity to be mentored by various VCM faculty over the weeks leading up to the concert, including rehearsals with. Continual Recovery makes Steps 5 and 6 unnecessary as it changes the immunity given in Step 1 from 1 hour to 10 minutes. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. 316 4. A continual flame can be covered and hidden but not smothered or quenched. Cutting Insult H U: You utter an insult so offensive that it cuts your target to the quick. 0. Among all the Ancestries in the game, 19 of them have Low-Light Vision. A spell might last until the start or end of a turn, for some number of rounds, for minutes, or even longer. Also any light magical items like Everburning Torch, in which case the level of the light is calculated the same as caster's cantrip level - half level rounded up. You gain the wildfire order spell. The same abilities that let you raise or lower thermal energy also let you keep it at a safe medium. Item 2. Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature's resilience, cunning, and fury. Cleanse Air H: Make air safe. You can increase the spell slot level by one for each additional charge you expend. If you have a pf2e foundry server, you can go to game settings and there is a button for "Remaster Changes". Source Secrets of Magic pg. Hardness: 1. You can also have the DMPC as a Maestro Bard if you’d. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Feral combat style to combine slam attack with flurry. This can be exploited for gold, by casting continual flame on every item that will be sold to a merchant. This polished lantern contains a continual flame and sheds light as a common lamp. Use a non lethal attack! Persistent damage is awful if you go down. Continual Flame (2nd level) Flaming Sphere (2nd level) - the sphere itself; Heat Metal (2nd level) - within the metal itself; Flame Blade (2nd level) Fire Shield (4th level) Wall of Fire (4th level) Incendiary Cloud (8th level) There are also other fire spells which do not start fires, such as Chromatic Orb (fire) and Flame Strike. The target gains resistance 2 against fire damage and resistance 2. You wield this fountain of sparks as if it were a heavy mace. 10 min. If a creature fails its saving throw, choose one of the following two effects. You make an incredibly graceful attack, piercing your foe’s defenses. After all, it's 45 times more expensive than a sunrod (2gp), but it doesn't burn as brightly (20-foot radius instead of 30-foot radius). Detect Evil is situational, and Summon Monster specifically prohibits both teleportation, and spell-like abilities with expensive material components (like Continual Flame) but that leaves Aid. Game Hunter. This decision is permanent; you can't change it at later levels. Source Core Rulebook pg. Flame Oracle Disappointment. As for not creating permanent matter without (much) cost, there actually are a couple possible exceptions that come to mind that have to do with plants and primal magic. Price 6,500 gp. A character must rest for 8 hours a day. legendcallerl •. 40 ft. 10 min. The Mordenkainen’s Private Sanctum version of this spell has the. Everburning torch Source Ultimate Equipment pg. Damage/Effect. A free update to the PDF! r/Pathfinder2e. Feats Craft Wondrous. For a spell like magic missile, the target is a creature. You zealously monitor a patient’s progress to administer treatment faster. Deal 3d8 to one target, then 1d6 persistent (ends on a 30% chance each turn). You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being. If not, it seems intended to target two completely. Description. Continual Flame M: Makes a permanent, heatless light. You materialize a flaming simulacrum of any common simple or martial weapon into the target's grasp. The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. A total of two vials of alchemist's fire must be loaded into the sockets at the base of the weapon and the tubes cleaned and primed. When used on an item, this spell increases its price as it adds a permanent item property. Special Boomtown events create a large amount of unexpected waste and trash. It doesn't specify melee strikes so this might be really cool for a ranged Magus, and perfect for a wand in case you run into anything with a fire weakness or a troll. Falling damage is really brutal in this game. Tangled Forest Stance makes every enemy roll to get away from you unless you allow it. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. Weight. You might revere this elemental force, siphon power from the Elemental Plane of Fire, or venerate a collection of deities such as Asmodeus, Sarenrae, the Tian goddess of disasters and volcanoes Lady Nanbyo, or the elemental lord of fire Ymeri. Eternal Flame Hazard 7. I don't think it is assumed that you use the "cast a spell" action, so no AoO. 8. We're using the GMG option for free archetypes. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. I changed all the Invocations into feats you can choose as you level up, and I laid out the whole 1-20 level chart that every class gets in the Core Rulebook. Continual Flame: It has more than doubled in price and there are bafflingly heightened (and more expensive) versions up until tenth level spells. In combination with dread striker & magic trick attack (dunno the feat name) he hits pretty hard for a caster, especially since he unlocked flaming fussilade. Deafness: Make a creature deaf. Bonus round: use Heighten Spell to about 4th level so your light pouch trumps deeper darkness. Cast [three-actions] material, somatic, verbal; Cost 6 gp of ruby dust. None. Cast [two-actions] somatic, verbal. Ironblood Stance to resist all damage. GM in Training. 99 Bundle price: $2. A scroll is a spell (or collection of spells) that has been stored in written form. 19 PFS Note Per design clarification, change the third sentence of the psychic’s Conservation of Energy ability to read “The first time in an encounter that you cast a granted spell from your conscious mind or a standard psi cantrip[. When you activate the sword to cast produce flame, the spell is 9th level. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Dancing Shield H U: You levitate the touched shield and orbit it around a nearby ally. You're trained in Acrobatics. This polished lantern contains a continual flame and sheds light as a common lamp. The target loses hearing; it must attempt a Fortitude save. This applies only to your Treat Wounds activities, not any other the patient receives. 25 gp a year. Heightened Continual Flame? Continual Flame spell can be heightened all the way up to lvl10, but it doesn't seem to change anything other than the cost. 0. Disarm will forever be weak in PF2e because of the Fundamental Runes. Continual Flame. Darkness H: Suppress all light in an area. 56, PRPG Core Rulebook pg. The Psychic, introduced originally in PF1’s Occult Adventures and brought into PF2 in Dark Archive, is an Occult spellcaster that plays a bit like the Sorcerer. Eternal Flame Hazard 7. This will cost you 25+7*4*10=265 gp. Blight tonic increases the potency of a creature’s disease attack transmitted by physical contact, such as a dire rat’s. at 5 cp a night, this adds up to about 18. A flammable object hit by this spell ignites if it isn't being worn or carried. 1. 584 4. Barbarian Details Barbarian Feats Barbarian Kits Barbarian Sample Builds Instincts. If the point you choose is on an object you are holding or one that isn. Price 15 gp. Worn magic items are things like rings, cloaks, amulets, and gloves. 198 1. A majority of the demands for Kineticist is to have a blaster character without spellcasting inherently. Areas of dim light include outside at night with a moon in the sky, bright starlight, and the area between 20 and 40 feet from a torch. Deadly d10: greater striking rune major striking rune rapier greater striking rune. Price 4 gp. They'd be easily lit by four torch-like lights. Source Core Rulebook pg. Cup of Dust Y: Causes a creature to become dehydrated. Each creature it passes through takes 1d6 fire damage with a basic Reflex save against your class DC. 2. 5. You can use an Interact action to touch the tip of this staff to a torch, tinder, or a flammable substance to ignite a flame. If you don't need continuous use, a once-per-day item of Darkvision would run you a mere 2,400gp, 4,800 for 2/day and 7,200 for. It does not offer any parameters as to what qualifies as a target other than it has to be an object. Reply untimelyAugur. Continual Recovery Feat 2. Casters have versatility at expense of raw damage. Activate Cast a Spell ; Effect You expend a number of charges from the staff to cast a spell from its list. Some spells can target only a creature (including you) that you touch. A flickering flame appears in your hand. Evocation Light. You restore 1d4 HP to all allies in the area, and those allies gain a +1 status bonus to Fortitude saves for 1 minute. View All Items ». This weapon is empowered by flickering flame. Item 1. I've never seen a PC take Light -- they always take. Just as your armor has a limited number of upgrade slots, you can only wear up to two magic. The Oracle’s choice of Mystery defines the character as much as any archetype, providing new skills, spells, and a list of available revelations. Though resting typically happens at night, a group gains the same benefits for resting during the day. 158 Price 110 gp; Weight 1 lb. Description A flame, equivalent in brightness to a torch, springs forth from an object that you touch. A Flaming Star lets you cast Produce Flame, which does (at the level when you can get the item) 2d4+(your spellcasting ability modifier) damage. 76 Traditions arcane, divine, primal Cast [two-actions] or [three-actions] Range 100 feet; Targets 1 creature with a skeleton Saving Throw FortitudeEvery Upcoming PF2e Product. Darkvision H: See in the dark. Here is page with differences between pf2e and 5e. The herald stands 8 feet tall and weighs 350 pounds. Darkvision H: See in the dark. ago. fake footprint shoes. Ok, I am now ready to present my full PF2 Warlock class. You can cast glitterdust and remove paralysis each once per day as 2nd-level divine. Creatures with this trait consist primarily of fire or have a magical connection to that element. Like in 5e I always make sure to mention that I allow feats and multiclassing. 2: 120 ft. If fights in PF2E really last longer than two rounds, it actually is decent. Warding. Range 30 feet; Targets 1 creature. The adventuring day generally stops when you can't keep healing in combat. Your lineage traces back to the realm of Elysium, and you can harness its magic using this connection. Critical Success You throw your enemy’s defenses against you entirely off. This applies only to your Treat Wounds activities, not any other the patient receives. ”. If fights in PF2E really last longer than two rounds, it actually is decent. Daylight: 60 ft. Edit> And as I look at continual flame, amusingly it and Invisible Object can render an entire building invisible and giving off light like a torch. After skimming through the book first I started reading through it more in depth. 56, PRPG Core Rulebook pg. License. It doesn't need oxygen, react to water, or generate heat. Clinging Shadows Initiate gives you negative damage, reach, and grappling bonuses. This is my potential 5th lv PF2e Ranger. Dancing Shield H U: You levitate the touched shield and orbit it around a nearby ally. For fun, and to take full advantage of the AP's level 11 start, I want to see how heal-y of a healer I can build! However, I'm not used to trying to optimize. You learned folk medicine to help recover from diseases and poison, and using it diligently has made you especially resilient. So, my main group of PF2e buddies is going to be starting Ruby Phoenix in the next few months, and I've landed in the role of healer. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Manipulate actions often trigger reactions. 0.